Sunday, 20 July 2025

Dorks! (Historical Allies)

Note: This article is now outdated after the Evolution system was added.  I will leave it up for reference sake as how things used to be, but you should refer to a newer page which I'll be writing shortly (and will then post here).

One of the recent features Inno has been shoving down our throats, Historical Allies (hereafter referred to as dorks for brevity and to reflect my opinion of the feature) have now reached the point where they're hard to ignore, especially Rare dorks.  Every event main building has a room for one, and they represent a decent chunk of the building's potential value.

This is still a feature in progress that isn't as fleshed out as they plan (there's tabs marked coming soon), so I'll need to update this at points still.

Summary of dork "Power":

RarityBase Value# of StatsTotal Value~XP Cost
Common10%1.0110%6.2M
Uncommon15%2.0230%7.8M
Rare25%2.0-3.5250%-438%9.0M
Epic35%2.5338%15.5M

1 "Stat" = Generic Single-Color Sword or Shield or Venue-Specific Single-Color Sword and Shield.  Rares always have 3 stats, but often 1 or 2 of them are "half stats" (Venue-Specific Single-Color Sword or Shield)

There's 3 tiers of rare so far in terms of value:

  • Ragnar Lodbrok and Freydis Eriksdottir have Generic Single Color Sword and Shield for a double stat plus 1 full stat plus 1 half stat for 3.5 Stats.
  • Artemisia I, Pompey the Great, Septimia Zenobia, and Thermistocles have 2 full stats plus 1 half stat for 2.5 stats.
  • Qin Shi Huang and Fu Hao have 1 full stat plus 2 half stat for 2 stats.

100% Gets added to the Base Value for each stat from the levelling process.

Some of the first dorks came with levels already in place, but new dorks arrive at level 1 and need to be levelled by Heroic Endeavours in the Heroic Taverne to unlock their full value.


There are 5 types of tasks with 20 entries each per week that reward 10 1k xp scrolls:

  • Win a Battle with red stats (0 - 10000% boost opponent)
  • Win a Battle with blue stats (0 - 10000% boost opponent)
  • Pay FP (10 - 10k ; total = ~49k)
  • Pay Medals (1k - 1m ; total = ~4.9m)
  • Win a Negotiation (5 rounds, 10 options, 1 - 589 goods multiplier)
For each 5 tasks total you complete per week you're rewarded with an additional 100 1k xp scrolls and 5 fragments of an Epic dork.

Maximum earning per week is 3m xp of scrolls + 100/1000 fragments of the Epic dork, but it's likely that some of the tasks will either be too much for you (high boost opponents), or that you'll deem them not worth the cost (high FP payments or high multiplier goods negotiations).  Do what you feel is no big deal and wait for the next week to do more.  It'll take you 3 or more weeks to fully level a single dork in general.

When you've got some scrolls you can view the status of your dorks in the building next door:


In the level up tab for the dork you're interested in, hit the "use multiple scrolls to level up" button (there's no sense in using 1 scroll at a time):


Some general advice:
  • Only level dorks you have rooms for.  The house symbol on the icons on the left of the overview mark which ones you currently have placed.
  • Rare dorks generally provide the best value.  You should be willing to pay twice or more the cost of a common dork's level to level a rare one instead.
  • Higher levels cost more.  If you have many dorks sitting in houses don't neglect grabbing a few cheap lower levels (generally level 25-30 on a common makes sense before level 100 on a rare as an example) on all of them before focusing on the ones that have the best value to you.
  • Most dorks come from events.  Recent events have included the possibility to obtain 2 rares each event.  If you fail to complete a dork during an event options to finish them have been lacking (though Care for Tomorrow appears to be including an option in the shop to buy a few missing fragments for previous dorks).
There's really not much interesting about this feature yet, just boring free power with additional busywork.  But enough that it'd be silly to continue to neglect them.

5 comments:

  1. Great breakdown on something I generally ignore because of too many fragments

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  2. Nice write up! Out of curiosity, what do YOU consider the best 'Historical Allies'? I would say first for GbG, as Inno's gotten rid of GvG, and then QI and GEX after that. Thanks always for your input!
    Cheers,
    WC

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    Replies
    1. What are your thoughts on 'Florence Nightingale' as she gives 6X Ronin bots and an 'Armor/Moral' boost?

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    2. Or would you go with Merlin, for the Tesla Walker's boosts?

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    3. I've actually been thinking about this myself a little bit the last few days.

      The thing about the extra unit abilities is the charge limit would be at least aggravating in GBG - every X fights having to pop out to FSP a building to collect again and get new charges. And it's not cheap to raise something to legendary in the first place (nominally requiring the sacrifice of 30 common dorks)

      I think Florence Nightingale's morale is probably among the more tolerable ones as it'd only use 1 charge per fight if you're bringing in 1 heavy - and that 1 heavy's morale would then apply to all units. Though if you're in SAD, you can already just bring in a champ and not need a dork.

      Morgan le Fay's MIRV is probably among the more powerful ones, if you're not already using SAD artillery. But since you'd want to bring in all-artillery, you'd burn charges SO fast. So you'd need somewhere where you have just a handful of really tough fights you want to get through.

      But mostly I'd focus on the boosts provided (maybe units if they're next-age units you need). The ones I came to the conclusion I should focus valor on for GBG include:

      Epic: Merlin (8 stat)

      Eventually-Legendary: Melisende (9 stat), Nebuchadnezzar (9 stat), Freydis Eriksdottir (8 stat)

      That said, I have to rewrite this page - level costs no longer depend on unit rarity (all rarities now cost the same as Epic was listed in the above table). And an analysis on when it makes sense to raise rarity vs level more commons is the new important question. Before I do I need to gather info on the various dorks I didn't bother to collect.

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